Hey folks!
It’s been forever since I did a blog; I really tend to be the kind of person who likes to wait until I’m done with something before showing off what I’ve created, but today I suppose I can give you another peek behind the scenes. This time around, I’ll show you a bit of the process we’re using for event images.
Event images have been one of the last big hurdles for us to get through in completing Errant Heart. Unlike the sprites and backgrounds that get a lot of use throughout the visual novel, event images only show up briefly to punch up important moments in the story. They’re a lot of work for something that will only be on screen for a moment or two, but the effect they have is worth it.
In order to get through the creation of all these images, I’ve been trying to streamline the process a little with with a new coloring method. Continue reading